In the KFL, we use a peer-voting system to record a most valuable player for every team, for every game. We require each team to pick an mvp for the opposing team at the conclusion of the game.
At the end of every game, the umpires will hand the white lineup cards to the opposing teams (team A will get team B's and team B will get team A's). Each team will then pick and circle the name of the player they have chosen for the mvp.
The teams will then get their own card back and deposit it into the drop box located at the bulletin board located between budd 1 and the indoor soccer complex. Teams are responsible for their own card getting into the box.
Yes. The lineup cards that we use at every game are collected and each name is recorded. If a lineup card is not printed clearly and use both first and last name, no credit can be given and that player will not receive a 'game played' for that game.
The requirement for playoff eligibility is a third (rounded up) of the regular season games. For 2011, the regular season is 22 games, so the number of regular season appearances needed to be playoff eligible is 8 (rounded up from 7.333).
Yes. A team can start a game with only 8 players. They must take an automatic out every time the would-be 9th batter comes up in the order.
Also, a team can start with 9 (or more) but due to injuries or ejections, can still continue to play if they get down to 8 players. Again, the ejection or injury that caused them to go to 8, that spot in the batting order would be an automatic out.
A team cannot start a game, or continue a game with only 7 players.
Yes, we do. When the player who will be catching defensively the next inning is on base as a runner and there are 2-out in the inning, the last available runner from his team will replace him as the runner.
This is done to allow our game to speed up between innings, as the catcher can then have his gear on and ready as the inning ends.
This is not an optional rule that teams can decide if they want to implement or not. It is mandatory.
Yes, we adhere to the ASA fastpitch bat rule.
Information can be found here. (Scroll down and click 'Go')
There you will see three logos. A bat must have either the 2000 or 2004 logo on it to be considered legal. The third logo is for 2013 certification and is not a legal marking for fastpitch.
Below that are pdfs of the bats that have the above logos, but are banned from use. There are 28 bats on that list (as of 16-May-13).
The rule in short:
If a bat has either the ASA2000 or ASA2004 logo and is not one of the 28 bats on the non-approved list, it is legal.
Every other bat is illegal.
Any other logos (ISF, ASA2013, etc.) have no meaning in this case.
Each team should have a colour copy of the banned bat list available at every game.
In the KFL, it is up to Team A to have a bat checked against the list (Team A must provide the list to the umpire). If the bat is declared illegal before the next batter has a pitch thrown to him then, the bat is removed, the player is ejected (and fined accordingly), any resulting play is nullified. A $25 dollar fine is applied.
Umpires will not be performing bat checks prior to the start of games.
You can go to the City of Kitchener website sportsfield page.
This page is updated with all closures including rainouts.
Scroll down until you get to Ball Diamonds and then look for Budd Park.
There is no rain out phone number anymore.
After an ejection occurs, the player is suspended for the remainder of that game, plus the next game in the teams schedule. A fine of $25 is to be paid to any member of the executive. The fine must be paid before the player can resume playing. If a team allows a player to enter a ball game before the fine is paid, the team will automatically forfeit that game.
The KFL use the Kitchener Waterloo Umpire Association to umpire our games. We use two umpires per game (one behind the plate and one in the field). If you are interested in finding out more information about the KWUA or how to become an umpire, email the president of the KWUA.
For 2011, the KFL plays its games at Budd Park in Kitchener and in New Dundee. There are two diamonds (#1 and #2) at Budd and two diamonds in New Dundee. Teams play both their home and away games there.
Directions to Budd Park can be found here.
Directions to New Dundee can be found here.
Typically, the KFL has between 12-16 teams in the league. Once the budget is done, including fields and umpires, a team fee is usually between $1900 and $2600. Each team is required to pay the league fee prior to the beginning of the season. How each team acquires the money is up to them. Most teams choose to raise the money through charging each player (typically in the $150 to $200 range) or through obtaining a sponsor.
The KFL follows the ISCII pitching rule.
Before starting the delivery, the pitcher must have both feet on the ground within the 24" length of the pitchers plate. The shoulders shall be in line with first and third bases.
He shall take a position with the majority of his pivot foot on top of the plate, and the non-pivot foot on or behind, but not neccesarily in contact with the pitchers plate.
'The pitcher shall hold the ball in both hands coming to a COMPLETE STOP for not less than one second, but no more than 10 seconds before releasing it.
If the pitcher decides to pitch with the non-pivot foot to the rear of the plate, a backward step may be taken before, simultaneous with or after the hands are brought together. The pivot foot must remain in contact with the pitching plate and remain motionless at all times prior to the forward step of the non-pivot foot.
There shall be no step forward by the pivot foot prior to the act of the delivery.
In the act of delivering the ball, the pitcher must take one step simultaneous with the release of the ball. The step must be forward and toward the batter within the 24" length of the pitchers plate.
Raising the foot off the plate constitutes a rocking motion and is an illegal act.
The pitcher may not "carry" the ball before releasing after the forward motion is complete.
If an illegal pitch is called:
If the batter hits the ball and reaches base safely, and if all runners have advanced at least one base if forced on the batted ball, the illegal pitch is cancelled. All action as a result of the batted ball stands. No option is given. Otherwise, the illegal pitch is a ball on the batter, and no runners advance, unless forced by a base on balls.